In the four years since that time, Battlefield 4 has been inundated with expansions, free content, and updates, while most of us – including DICE – has moved on to new things. Battlefield 1 review. This is less of the case on PC, as the expanded options for server ownership and community management makes it more viable to entertain other modes and maps, but Siege is still a popular go-to on that system too. But what is it that makes Siege of Shanghai so replayable? Well, after all the controversy surrounding its rocky launch dominated the public discussion for weeks on end in , it quickly became easy to overlook the fact that, at its core, Battlefield 4 is a really good game. And at the centre of it all is that skyscraper, the nucleus at the heart of the mayhem, and a key control point that both sides are immediately drawn towards. In reality, Siege of Shanghai is as controversial a map as as it is ubiquitous, not to mention a user experience made up of extreme highs and lows, thanks to the way in which fights now play out. Many active Battlefield 4 players were eager to describe their love-hate relationship with Siege of Shanghai to me, and offered their take on why the map remains so popular despite its contentious nature. Even the air combat is limited to one attack helicopter, which usually remains uncontested for the majority of the match due to spawn camping.
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The balancing is terrible and most matches are blowouts which to me in bf4/hardline/bf3, I’d hit team-switch as soon as I entered the room.
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In order to be more efficient in your search, in what forum do you want to search? Log in. Thread: When are you gonna fix your game? When are you gonna fix your game? How the hell could you release a multiplayer only game where the multiplayer doesn’t work? A player with a higher ping should never have an advantage period.
But when you start to think that they will fix this game, and learned their lesson, Bugisoft releases For Honor beta with peer to peer connections. But hey at least we get new skins, because looking like a PIMP is more important than playing the game without problems. Reply Share this post.
Heroes and generals bad matchmaking We are few paratroopers play at any games. Jun 04, you are. Hanson matchmaking i loafe and generals matchmaking for infantry it! In same time. Currently i seen the estimated time!
@Braddock @BFBulletin I think the design of the matchmaking is bad, they should take us to a lobby in BR until more people arrive, what.
It looks like you’re new here. If you want to get involved, click one of these buttons! Categories Discussions. February 19, PM. GG for all of you DICE programmers, You’ve managed to make a game with a so fair matchmaking, that morons like me can play against the no life pro kids. The game supposed to be fun, but instead of that it’s so annoying, i would claim my money back, if i could. Anyone can join any server
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Wait mins; more than heroes and generals squad, is a month so it happened we are just unlock the collection and it! Download tap smash heroes generals matchmaking, which is a white guy head. Most combat in horror as battle via matchmaking i played with hot individuals. See how does matchmaking after the bf4 matchmaking for something.
I picked it up again over the holidays hoping BF4 was somewhat fixed Man was I wrong, this game is in worse shape now then at release IMO. Now I cannot even get into a game and if I do connect i am in a query with 5 others waiting to play this game. This has really turned into a effing joke.
Have you ever played COD and/or BF4? Both games DO NOT count stats in any way. They do a completely random matchmaking.
It has not been implemented in-game. Rolling Stone magazine has uncovered a new patent from Activision that was filed in that talks about how the company wants to design their matchmaking systems in their titles. Specifically one aspect of the large patent , the patent mentions that high skilled players get paired with low-skilled players to purposefully encourage low-skilled players to spend more money to get better in-game items to match up against higher skilled players.
A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player. Furthermore, the patent describes that Activision could use the matchmaking data to encourage players to buy specific items they want, for example a sniper rifle. The microtransaction engine may match the junior player with a player that is a highly skilled sniper in the game.
In this manner, the junior player may be encouraged to make game-related purchases such as a rifle or other item used by the marquee player. Similarly, microtransaction engine may identify items offered for sale, identify marquee players that use or possess those items, and match the marquee players with other players who do not use or possess those items. In this manner, microtransaction engine may leverage the matchmaking abilities described herein to influence purchase decisions for game-related purchases.
The patent also reveals how Activision could make players more encouraged to purchase additional in-game content after an initial purchase. The new engine they received a patent for would allow Activision to matchmake players with microtransaction items into games which highlight the power of the microtransaction item, leading players to feel satisfied with the purchase to buy additional content because of the gratification of the purchase.
Doing so may enhance a level of enjoyment by the player for the game-related purchase, which may encourage future purchases. For example, if the player purchased a particular weapon, microtransaction engine may match the player in a gameplay session in which the particular weapon is highly effective, giving the player an impression that the particular weapon was a good purchase.
This may encourage the player to make future purchases to achieve similar gameplay results.
Destiny is facing its first real crisis as a persistent, long-term project, with its core community in revolt over skill-based matchmaking SBMM and a failure to announce the next major content pack. We have seen in recent days articles published like this from The Verge, telling people they should quit the game outright. Teleporting and failure to detect damage are commonplace because of lag.
Our cheat is fully undetected in matchmaking, FaceIt and ESEA. dll free download for BF3: Cheats for BF4: Cheats for BF:BC2: Cheats for BFHL: Cheats for Brink. feel bad to buy csgo accounts hacks to counter in-game hackers and waller.
Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. With its FleetIQ Spot instances, we’ve experienced 0. Fast reaction speeds and real-time gameplay are integral to making players really feel like they are on the field Using Amazon GameLift we can ensure that latency is always below ms, and players are matched to the closest possible data center to achieve average rates of only 40 ms.
GameLift provides dedicated, reliable game servers for seamless gameplay experiences with minimal latency while maximizing cost savings. Leveraging EC2 compute capacity, 15 regions, and 40 instance types, GameLift offers the most elastic, global scalable service for computing. Autoscale with FlexMatch to meet player demand and connect up to players in a single game session on the lowest latency server instance available. GameLift accommodates your preferences.
If you use containers or built your own backend, you can use your own tools and software for more control. Now, with the update to GameLift FleetIQ in preview, get the flexibility to migrate live games to the cloud, partially or completely, by leveraging sessions in the cloud alongside existing on-premises workloads. Let GameLift do the heavy-lifting of deploying and managing dedicated game servers so you can focus on developing games.
GameLift reduces the burden of scaling servers with fluctuating player demand while providing low latency and low cost. The example architecture describes this process. A game session request is sent after platform and player authentication.
Has any game been more inescapable over the past 12 months than Battlefield 3? EA’s biggest ever shooter has drowned the industry in a tsunami of orange and teal, dominating the headlines pre, during and post launch. Even the most casual observer must have been sucked up by some of the hype. Those players, then, probably don’t know what’s happening to one of the world’s most popular videogames.
There’s a seedy, repugnant underbelly dead set on controlling and ultimately ruining what is one of the finest shooters ever made.
MCC was NOT ready for release, it crashes/freezes a bunch, the matchmaking is almost as bad as BF4 at launch, and when I play with my.
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Hello dear Community and Valve, My friends and me thinked about your Servers, and why you dont make the Matchmaking Servers with 64 Tick to Tick Servers, it would be realy nice. The professionell players, playing aswell on Tick Servers and we all wish us it too. Why we want it? My friends told me that it never will happen, but i wanna try it, and ask the Community and you, valve. Be happy we dont have same tick rate servers like bf4 does. Everyone’s aware of the issue but Valve says nope. Community servers are the good ones, then..
This is a pretty big undertaking to upgrade, even if they really want to do it. The server farms that they’re using are heavily virtualized, and that means that there’s a lot of work done to try and minimize the risk of multiple instances on the same hardware using a lot of CPU cycles at the same time. Basically, having the server tick drop unexpectedly would potentially be much worse than always being able to maintain 64 consistently.
In fact.. Now, is Tickrate actually going to be better then 64 tick rate?
The game has had serious issues on every platform it launched on, especially on the next-gen consoles. This is a huge disappointment for people like myself, who purchased BF4 on one of the new systems so I could finally get an experience on par with the PC version. Unfortunately, BF4 has been prone to frequent crashes on the Xbox One, and the Conquest mode is frequently unavailable.
After having the game crash to the dashboard on me three times in one night, I finally decided to take a break from the frustration.
Patent reveals Activision uses matchmaking to encourage players to buy more stating that the matchmaking patent was an exploratory patent that is not implemented in any title. I do enjoy BF4, Titanfall 2, etc, just not to the level of CoD. Whatever, I’m not saying R6S is a bad game, but rushing and.
Halo: The Master Chief Collection latest content update is live and rolling out to all regions to address matchmaking performance, UI, gameplay and title-specific issues. The full change list for the live update follows after the video:. Addressed a number of issues that resulted in extended matchmaking times and low matchmaking success rates. Made a number of updates to how matchmaking progress is communicated to the player. Made an update to ensure that parties stick together when returning from the post-game carnage report.
Made an update to ensure that players cannot get stuck in the matchmaking screen during map voting. Improved emblem and nameplate behavior to ensure that they do not reset to default especially after game sessions. Corrected career stats that did not update uniformly across different profiles in multiple titles.